Showing posts with label Games. Show all posts
Showing posts with label Games. Show all posts

Battleship! {in full color}

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This past week, my daughter celebrated her 14th birthday. Pretty exciting... moving up to the Mia Maid class, but mostly because she can go to the dances now.  :)
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This is how she celebrated with her friends: Battleship {in full color}. She gets all the credit for creating this fun game!  I am sharing it here for those of you looking for a fun and colorful group activity.
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OUR INSPIRATION
Of course the board game Battleship was the source of our inspiration. Maddy has been wanting to play human Battleship for awhile now with her friends.
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We changed the game plan after my daughters and I ran (walked) the Color Me Rad 5K this past weekend. Afterwards, Maddy decided to play Battleship {in full color}!
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I found this on YOU tube.  It is the closest thing I could find, to what we would love to have happen. Wish we had a crane!  :)  But, we have no access to a crane, so we created our own version.
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GETTIN' READY
I could not find a recipe for the color chalk bombs, so I had to create my own. I tried a few different concoctions. This was my first attempt.  The colors were great!
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INGREDIENTS
1/4 cup corn starch
1 Tbsp water
10 drops food coloring (I used neon)
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DIRECTIONS
I put all the ingredients into a Ziploc bag and sealed it tight.
Next I worked it with my fingers, until it was blended completely.
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My initial test run showed that the powder alone didn't stick. I added the powder to a spray bottle full of water, shook it up and it worked good. It was simply colored water, and a bit washed out though.
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This next concoction is the one that worked best. Vivid colors, more paint like. We filled small water balloons with the color.
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INGREDIENTS
2 cups cold water
3/4 cup corn starch
10 drops food coloring (I used neon)
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DIRECTIONS
 In a saucepan, combine cold water, cornstarch, and food coloring.
Heat over medium heat, stirring constantly, ONLY until you feel it thickening.
It should take less than 2 minutes.
Remove from heat immediately.
Continue to stir, adding cold water as needed, until desired consistency.
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To fill the water balloons, I poured the paint into spray bottles. It was easy to fill the water balloons directly from the spray bottle. Then we filled the balloons and tied them up - carefully, very carefully. It was a messy process, because a few of the balloons popped.  Oops!  I made a few extra batches of color to refill the spray bottles. I figured the kids would have fun spraying each other too. I was right! Maddy requested a bunch of water filled balloons too.  :)
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THE ARRIVAL
As her guests arrived, they were given either a hot pink or neon green wristband. This was an easy way to create teams. Plus wristbands are cool!  ;)
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BATTLESHIP {in full color}
Set-Up:  The game was played on a volleyball court. If you decide to play "blind", like the real game of Battleship - spray paint the lines (grid) directly onto the grass with letters and numbers. And use clothes pins and sheets to create a barrier between the two teams. We played with full vision. No barrier. No coordinates.
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Ammunition:  We used the mini color bombs, water balloons, and color filled spray bottles.
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Game Play:
  • Blind - Have each team create 5 ships, by having team members lie on the ground in groups or individually.  Choose a commander who calls out coordinates. Keep track of hits and misses on a piece of paper.  When someone gets hit with a {full color} missile, call out "IT"S A HIT!"  When a full ship of people get hit, they all yell out "YOU SUNK OUR BATTLESHIP!"
  • Full Vision - Everyone anchored themselves, sat down, on their own side. Once they chose a spot, they could not move - unless it was their turn. In turn, one team member would toss a playground ball over the net, trying to hit one of the other team's "ships".  If the ball hit, bumped, or rolled into someone, then that person gets bombed or sprayed with color, by the person who had tossed the ball. I honestly thought playing this way would make it way too easy to hit someone, but these kids kept missing! It made the actual hits exciting!
When I could tell they had had enough of the one hit at a time, I yelled out, "All Attack!" They all ran in and grabbed the remaining color bombs, water balloons, and color filled spray bottles. It was an all out battle!
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GROUP GAMES
The fun continued with the following games.
The sun had gone down, it was dark, and they had to play in the light of a lamp post.  But they didn't care. They played Dragon Tails a couple times. When it came to Trash Can they played 3 times. I hadn't realized how competitive this group was!
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I heard afterwards that a number of them said it was the most fun they had had at a birthday party in a long time. I attribute that to the laughter, the cheers, being active, and their friendships! They didn't have their phones in their hands. There was no texting, no web browsing, nothing taking them away away from where they were. They were "all there"!
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LET THEM EAT CUPCAKES!
We went back to the house and let them hang out for a bit. Maddy requested FUNfetti! cupcakes. Easy peasy. We frosted them with our favorite homemade butter cream frosting, tinted bright ocean blue.
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I frosted enough for them all to have one, but I made plenty more. I left the extra cupcakes and frosting out for them to frost their own. They were not shy!
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MOVIE TIME
My husband suggested the movie, Battleship. It was on pay-per-view. I put it on for them to watch, as they waited for their parents.
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GAME: Dragon Tails


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Warning: this game can get a little rough. :)  There are two different ways to play this game:
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Two Dragons "Head-to-Head" Play - Divide into two even teams. Have each team line up into straight line. The person at the front of the line will be the head of the Dragon.  The person at the end of the line will be the tail of the Dragon - this person will place a bandana/scarf/ribbon into their back pocket.  Everyone in the line will grab hold of the shoulders of the person infront of them. Once this is done, each team should have created their own Dragon. The heads of the dragons face each other and connect - hold arms/shoulders. The goal is for your dragon to grab the bandana out of the pocket of the other dragon's tail.  Heads remain connected as the bodies of the dragon flail about, tails trying to grab the other dragon's tail.  If your team breaks your "dragon" you lose. There is a lot of pushing and pulling in this game!
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You could also play this way...
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Multiple Dragon Play - The players split in groups of equal sizes, each group should have at least 3 or 4 members. The game can be played with three groups or more.  Once the game starts, the dragon's heads try to steal the tails of other dragons. Winner of the game is the last remaining dragon.
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GAME: Evolution

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This is a fun, fast paced, group game.
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Explain that there are four characters (see details below).  The goal is to become a Super Hero! Once everyone is a Super Hero, the game is complete.
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The game begins with everyone walking around as an egg. When you approach each other, you play rock-paper-scissors. The winner advances to the next character: egg, chicken, dinosaur, super hero - in that order. The loser either remains an egg, or goes down a level (if you are a chicken or a dinosaur). Everyone continues to walk around, playing rock-paper-scissors. Once you become a super hero, you are invincible. You cannot lose your status, but you continue to play rock-paper-scissors until everyone becomes a super hero.
  1. Eggs - hands held above head, cuffed into an egg shape.
  2. Chickens - strut around, clucking, bobbing their heads, holding their hands up to their arm-pits, and flapping their arms.
  3. Dinosaurs - take giant steps, leaning slightly forward at the hips, arms raised in a curled forward position, and roar.
  4. Super Hero - fly around, arms stretched out.

GAME: Hula Hoop

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This one is easy peasy, a classic, and fun!  Even up teams. One hula hoop per team. Each team stands in a line, holding hands.  The goal is to be the first team to get the hula hoop from one end to the other end without braking the link.

GAME: Steal The Bacon

 
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Divide into 2 groups.  Members of each group will be given a number 1-10 (or however many are on each team).  Teams will stand, facing each other.  If playing in the cultural hall, each team would stand on opposite walls (width of the room, not length) – to give you an idea of distance.  Someone will call out a number, let’s use the number 3 as an example.  “3!”  The persons with the number 3, one from each team, will run to an object (eraser for example), which has been placed evenly between the two teams.  The goal is to grab the object first and make it back to your side, without being tagged by the other person. You can keep points if you wish.
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GAME: Trash Can




To keep things safe, divide boys and girls – creating two different games.  Individuals will link arms, forming a large circle.  Place a trash can into the center of the circle.  The goal is to pull each other round and round, forcing anyone (but yourself) into the trash can.  Not literally inside the trash can.  Just bump them into it.  This will force them out of the game.  You can also get people out of the game by breaking their link.  Play until the last young man or young woman stands.

GAME: Hagoo



The group will be divided into two lines.  One person from each line (from opposite ends) will walk towards each other.  They cannot talk or make noise.  Their goal is to make the other person crack a smile.  This is where they need to get creative!  Walk funny, make silly faces, dance, whatever it takes.  Everyone standing in the lines can help.  They can make as much noise as they want.  First one to crack a smile loses and joins other side.  Continue with two more people from each line.

GAME: Throw Up


 
Everybody stands in a circle.  Person in the middle throws up the ball and yells a name of someone standing in the circle (we will call him Bob). Bob runs in and tries to catch the ball before it touches the ground.  If Bob doesn’t catch the ball everybody else will run away until Bob gets the ball and yells “freeze!”  Then Bob will (frozen himself) try to throw the ball and tag someone.  If Bob hits someone, then that person is out.  If not then the Bob is out. The game continues with either Bob standing in the middle of the circle – or the person he tried to tag with the ball, but missed.

GAME: What if...? Then...

 What if...? Then...  - a great party game.
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Supplies needed:
  • Slips of paper
  • pencils for each player
  • two bowls - one marked "what if...?" and the other marked "then...".


How to Play:
  • Every one takes two slips of paper.
  • Write a "what if...?" question on one. Fold the papers in half and put them in the container marked "what if...?".
  • On the second piece of paper, write the answer to the question, "then...". Fold the papers in half and place them into the container marked "then...".
  • Now comes the fun! Pass the bowls around and have everyone take a folded slip of paper from each bowl.
  • One by one have everyone read their "what if...?" and their "then...". The combinations can be silly and even a bit hilarious at times.

GAME: 2 Truths and a Lie

 
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How to play:
Each player tells the group three things about themself. Two have to be true, one should be a lie. Then the group tries to decide on which one they think is the lie. It's a fun way to get to know people!

 

These were the three things I've told about myself, can you guess which one is the lie?:
  1. 80's rapper, Vanilla Ice, choose my hand to touch during a performance.
  2. I had a black poodle named Snowball when I was a little girl.
  3. I base jumped from a bridge and crashed into the rocks below, in Twin Falls Idaho.

GAME: Skittles Challenge

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A fun and possibly messy party game.*
Supplies Needed: All you need for this game is a bowl of Skittles and a pair of dice.
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How to Play: Have everyone sit in a circle. Going clockwise, each person takes a turn to roll the dice. Whatever number they roll, is the number of Skittles they take from the bowl. The Skittles are to be placed into their mouth until the end of the game. No chewing. No swallowing. If anyone is caught getting rid of their Skittles in any way - they are out. The game continues until only one person is left with a mouthful of Skittles. How many Skittles can your mouth hold? And for how long?

GAME: "You Like a Guy..."

Otherwise known as the Candy Bar Game, a silly game for girls.
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This is a fun one for birthday parties, but in one ward we used it as part of an All Girl's Night activity on dating.  The night began with a mini lesson on dating.  The young women and leaders were encouraged to wear their (modest) pajamas and bring their pillows and blankets.
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At the time, our Bishop's family had a lodge on a piece of property close by - so we used this for the night.  The lodge had a bunch of oversized bean bags, easy to get comfortable!  :)  Our YW Secretary put the night together and did an amazing job! 
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The photos below are from one of Brie's birthday parties.  Dating was only a dream then, now they are all grown up and in their dating years.  (wipe a tear from my eye)  :)
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Wrap up a bunch of candy bars and place them into a basket. When it is time to play the game, have the girls pass the basket around and pick out one package and place it on their laps.
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After every one has one, take turns unwrapping. Depending on what they find inside their package,  read to them the kind of guy they like.  :)
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Side Note:  you might want to make sure the girls know it is only a game and life will not hand them the kind of guy that comes along with the candy bar. There are those who may believe in  the whole fortune cookie effect.  :)
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These are a few of the ones we came up with:
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Willow in the Wind - Trust Lean

 
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How to play: Choose one person to be "The Willow" - anyone who wants to, can take a turn being the willow. They stand in the middle with their feet together, eyes closed, arms crossed and hands on shoulders, keeping body straight. The rest of the group sits in a circle around the willow - heels to the ground, toes pointing up, and feet pressing gently, yet firmly, just above the ankles of the willow.
The group will sit with arms outstretched, elbows locked, fingers loose, ready and alert. The willow will do a "trust lean" and allow them self to be "passed around" the group.
Important: Ensure the group is tight, should-to-shoulder, arms outstretched. In this position, hands should almost touch the person standing in the middle. This ensures that the initial fall will be gentle. Gradually the group can ease back. Distribute large and small people evenly, to avoid weak points.